Difference between revisions of "Main Page"

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== Development Environment ==
 +
 +
* Java and Java FX
 +
** Usable on Windows, Mac OS, Linux, etc.
 +
 
== Map/Dungeon Editor ==
 
== Map/Dungeon Editor ==
  
* Save in SVG format (scalable vector graphics) so they can be scaled without pixelation
+
* Save in SVG format (scalable vector graphics) so they can be scaled without pixilation
* Snap to grid/hex
+
* Revision history and the ability to revert to previous revisions
* Support for zoom in/out
+
* Grid/hex mode
* Standard library of objects to select from and place
+
** Support snapping to the grid
* Standard library of creatures/monsters to select from and place
+
* Support for pan and zoom in/out
* Standard library of doors, secret doors, windows, stairways fireplaces, etc. to place
+
** With mouse wheel as well
* Standard library of other objects to place like trees, rocks, waterfalls, etc.
+
* Standard library of building objects:
 +
** Walls, doors, secret doors, windows, stairways, fireplaces, etc
 +
* Standard library of objects to place:
 +
** Furniture, chests, etc.
 +
* Standard library of terrain objects place:
 +
** trees, rocks, waterfalls, etc.
 
* Automatically copy outline of previous floor to next floor
 
* Automatically copy outline of previous floor to next floor
 +
* Support for layers
 
* Terrain painter
 
* Terrain painter
 
** Support for standard library of textures
 
** Support for standard library of textures
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== In Game Play ==
 
== In Game Play ==
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 +
* Create new session
 +
** Specify which map
 +
** List of players/states and player tokens locations/states
 +
** Monster/creature locations/states
 +
 +
* Ability to save/load session
 +
** What map was loaded
 +
** Fog of war state
 +
** Player token locations/states
 +
** Monster/creature locations/states
  
 
* Simulate fog of war
 
* Simulate fog of war
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*** Line of sight
 
*** Line of sight
 
*** Lighting/darkness
 
*** Lighting/darkness
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*** Players own vision limitations/capabilities
 
* List box to enter current players
 
* List box to enter current players
 
** Player tokens
 
** Player tokens
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*** Unique (easily identifiable)
 
*** Unique (easily identifiable)
 
*** Easily movable
 
*** Easily movable
 +
*** Indicate player's own vision capabilities (normal, dark vision, blindsight, blindness, normal with torch, etc.) which impacts fog of war
 +
* Monster/creature tokens
 +
** Easily movable
  
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== Standard Object/Creature/Monster Libraries ==
  
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* Accessible online at standard location
{{#tree:root=Example Tree|
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* Option to download the latest
* one
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* Includes any pictures/bitmaps/media for the objects
* two
 
** two point one
 
** two point two
 
** two point three
 
* three
 
}}
 
 
 
 
 
 
 
 
 
 
 
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== Getting started ==
 
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Latest revision as of 09:36, 27 October 2020

Development Environment[edit]

  • Java and Java FX
    • Usable on Windows, Mac OS, Linux, etc.

Map/Dungeon Editor[edit]

  • Save in SVG format (scalable vector graphics) so they can be scaled without pixilation
  • Revision history and the ability to revert to previous revisions
  • Grid/hex mode
    • Support snapping to the grid
  • Support for pan and zoom in/out
    • With mouse wheel as well
  • Standard library of building objects:
    • Walls, doors, secret doors, windows, stairways, fireplaces, etc
  • Standard library of objects to place:
    • Furniture, chests, etc.
  • Standard library of terrain objects place:
    • trees, rocks, waterfalls, etc.
  • Automatically copy outline of previous floor to next floor
  • Support for layers
  • Terrain painter
    • Support for standard library of textures


In Game Play[edit]

  • Create new session
    • Specify which map
    • List of players/states and player tokens locations/states
    • Monster/creature locations/states
  • Ability to save/load session
    • What map was loaded
    • Fog of war state
    • Player token locations/states
    • Monster/creature locations/states
  • Simulate fog of war
    • Reveal only what players can see based on
      • Line of sight
      • Lighting/darkness
      • Players own vision limitations/capabilities
  • List box to enter current players
    • Player tokens
      • Customizable
      • Unique (easily identifiable)
      • Easily movable
      • Indicate player's own vision capabilities (normal, dark vision, blindsight, blindness, normal with torch, etc.) which impacts fog of war
  • Monster/creature tokens
    • Easily movable

Standard Object/Creature/Monster Libraries[edit]

  • Accessible online at standard location
  • Option to download the latest
  • Includes any pictures/bitmaps/media for the objects