Difference between revisions of "Main Page"
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== Map/Dungeon Editor == | == Map/Dungeon Editor == | ||
| − | * Save in SVG format (scalable vector graphics) so they can be | + | * Save in SVG format (scalable vector graphics) so they can be scaled without pixelation |
* Snap to grid/hex | * Snap to grid/hex | ||
* Support for zoom in/out | * Support for zoom in/out | ||
* Standard library of objects to select from and place | * Standard library of objects to select from and place | ||
* Standard library of creatures/monsters to select from and place | * Standard library of creatures/monsters to select from and place | ||
| − | * Standard library of doors, secret doors, windows, fireplaces, etc. to place | + | * Standard library of doors, secret doors, windows, stairways fireplaces, etc. to place |
| + | * Automatically copy outline of previous floor to next floor | ||
| + | * Terrain painter | ||
| + | ** Support for standard library of textures | ||
| + | |||
| + | |||
| + | == In Game Play == | ||
| + | |||
| + | * Simulate fog of war | ||
| + | ** Reveal only what players can see based on | ||
| + | *** Line of sight | ||
| + | *** Lighting/darkness | ||
| + | * List box to enter current players | ||
Revision as of 09:01, 27 October 2020
Map/Dungeon Editor
- Save in SVG format (scalable vector graphics) so they can be scaled without pixelation
- Snap to grid/hex
- Support for zoom in/out
- Standard library of objects to select from and place
- Standard library of creatures/monsters to select from and place
- Standard library of doors, secret doors, windows, stairways fireplaces, etc. to place
- Automatically copy outline of previous floor to next floor
- Terrain painter
- Support for standard library of textures
In Game Play
- Simulate fog of war
- Reveal only what players can see based on
- Line of sight
- Lighting/darkness
- Reveal only what players can see based on
- List box to enter current players
{{#tree:root=Example Tree|
- one
- two
- two point one
- two point two
- two point three
- three
}}
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