Difference between revisions of "Main Page"
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| Line 30: | Line 30: | ||
** Easily movable | ** Easily movable | ||
| − | == Standard Object Libraries == | + | == Standard Object/Creature/Monster Libraries == |
* Accessible online at standard location | * Accessible online at standard location | ||
* Option to download the latest | * Option to download the latest | ||
* Includes any pictures/bitmaps/media for the objects | * Includes any pictures/bitmaps/media for the objects | ||
Revision as of 09:14, 27 October 2020
Map/Dungeon Editor
- Save in SVG format (scalable vector graphics) so they can be scaled without pixilation
- Revision history and the ability to revert to previous revisions
- Snap to grid/hex
- Support for zoom in/out
- Standard library of objects to select from and place
- Standard library of creatures/monsters to select from and place
- Standard library of doors, secret doors, windows, stairways fireplaces, etc. to place
- Standard library of other objects to place like trees, rocks, waterfalls, etc.
- Automatically copy outline of previous floor to next floor
- Support for layers
- Terrain painter
- Support for standard library of textures
In Game Play
- Simulate fog of war
- Reveal only what players can see based on
- Line of sight
- Lighting/darkness and the players own vision limitations/capabilities
- Reveal only what players can see based on
- List box to enter current players
- Player tokens
- Customizable
- Unique (easily identifiable)
- Easily movable
- Indicate player's own vision capabilities (normal, dark vision, blindsight, blindness, normal with torch, etc.) which impacts fog of war
- Player tokens
- Monster/creature tokens
- Easily movable
Standard Object/Creature/Monster Libraries
- Accessible online at standard location
- Option to download the latest
- Includes any pictures/bitmaps/media for the objects