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Revision as of 08:58, 27 October 2020 by Geoff (talk | contribs)
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Map/Dungeon Editor

  • Save in SVG format (scalable vector graphics) so they can be infinitely scaled
  • Snap to grid/hex
  • Support for zoom in/out
  • Standard library of objects to select from and place
  • Standard library of creatures/monsters to select from and place
  • Standard library of doors, secret doors, windows, fireplaces, etc. to place


{{#tree:root=Example Tree|

  • one
  • two
    • two point one
    • two point two
    • two point three
  • three

}}



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