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Revision as of 09:01, 27 October 2020 by Geoff (talk | contribs)
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Map/Dungeon Editor

  • Save in SVG format (scalable vector graphics) so they can be scaled without pixelation
  • Snap to grid/hex
  • Support for zoom in/out
  • Standard library of objects to select from and place
  • Standard library of creatures/monsters to select from and place
  • Standard library of doors, secret doors, windows, stairways fireplaces, etc. to place
  • Automatically copy outline of previous floor to next floor
  • Terrain painter
    • Support for standard library of textures


In Game Play

  • Simulate fog of war
    • Reveal only what players can see based on
      • Line of sight
      • Lighting/darkness
  • List box to enter current players


{{#tree:root=Example Tree|

  • one
  • two
    • two point one
    • two point two
    • two point three
  • three

}}



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