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Map/Dungeon Editor
- Save in SVG format (scalable vector graphics) so they can be scaled without pixelation
- Snap to grid/hex
- Support for zoom in/out
- Standard library of objects to select from and place
- Standard library of creatures/monsters to select from and place
- Standard library of doors, secret doors, windows, stairways fireplaces, etc. to place
- Standard library of other objects to place like trees, rocks, waterfalls, etc.
- Automatically copy outline of previous floor to next floor
- Terrain painter
- Support for standard library of textures
In Game Play
- Simulate fog of war
- Reveal only what players can see based on
- Line of sight
- Lighting/darkness
- Reveal only what players can see based on
- List box to enter current players
- Player tokens
- Customizable
- Unique (easily identifiable)
- Easily movable
- Player tokens
{{#tree:root=Example Tree|
- one
- two
- two point one
- two point two
- two point three
- three
}}
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